Fallout 4 1.6 Update Officially Rolled Out On PS4 and Xbox One Consoles

Fallout 4 1.6

Whenever an update is rolled out for Fallout 4 on PC, it always takes time for it to arrive on the PS4 and Xbox One console.

Both companies have to approve the files before they are rolled out to the stores.

Bethesda on Twitter announced that they have finished the quality check and the updates for Fallout 4 has been rolled out to the Xbox One platform. The patch was comparatively late because Playstation 4 got it first. But, within a few hours, it was available for Xbox owners. It originally got launched on PCs on July 5th. The patch file took nearly two weeks to be approved by Microsoft and Sony respectively.

A long list of bugs was fixed with the Fallout 4 1.6 patch and the most important update of them all is integrating 300 new names for Codsworth to make use of. The character is now much more interactive because it can easily read the name you choose for your character and make appropriate sounds when required. New DLC items should work seamlessly as it has been fixed along with this patch.

Fallout 4 1.6 Update

Some new features were rolled out in the game as confirmed by the developers at Bethesda. When players use the Exit Save option in the menu, an exit save file will automatically be created. It can be deleted after you load the game. The save file is designed to work with all the game modes and difficulty settings including the Survival.

A set of new add-on icons have been added to the workshop mode. New add-ons are coming soon for which the game has been customized with this new patch. The bug fixing done using the new Fallout 4 1.6 update is plenty.

The overall list of bugs fixed will make the game play better and enhance performance. A couple of issues including crashes related to weapon targeting in VATS, players getting stuck in elevators, incomplete quests and invisibility issues have been fixed. Some players were repeatedly complaining about them being permanently invisible which should no longer be a problem.

The way mods load and order themselves was random in the past. The Fallout 4 patch has fixed it on both the Xbox One and the PS4 consoles. Mods that didn’t work earlier due to lack of support from Bethesda servers should now run on consoles without any interruption. For more, you can head to the official blog forum.

Share your comments here