Overwatch Developers Blizzard Explains How Roadhog’s Hook Works


People who have been gaming for a long time are familiar with Mortal Kombat’s Scorpion and his popular hook.

Overwatch hero Roadhog has a similar functionality and players are really annoyed with the way he nullifies his opponents.


The debate has been going on for a long time now. Overwatch players were baffled by the fact that Roadhog could actually pull opponents who are standing behind a wall. When we take natural laws and physics into consideration, it is supposed to be a feature that has to be removed. Besides, a lot of players who are fond of Roadhog love to randomly hit at one point, make use of the large hitbox he has and find enemies to reel in.

Most players assumed that Roadhog’s hook has an instant feedback similar to other characters in Overwatch. They claimed that the hook doesn’t travel through the map to find an opponent but instead has a hitscan system which identifies the presence of a person behind the wall as soon as the hook is launched.

Blizzard has finally jumped into the scenario and clarified that it doesn’t work that way. Hitscan is not used by the hook and it works more like a sphere, looking for possible enemies to catch. People who have had the chance to play Dota 2 or League of Legends will find this situation extremely similar as both of them have heroes with hooking powers.

All these games work the same way and the developers of Overwatch just clarified it further. “The Overwatch engine is quite sophisticated and Roadhog’s hook works like a sphere. It has a certain radius when it is launched and scans for possible players in the zone. We are looking to fix any issues if the hook works when the character is not in sight or beyond a wall but there is no hitscan associated with it. Our team is always working to ensure any bugs are fixed,” said Blizzard.

Overwatch Roadhog

The hitbox radius of Roadhog is pretty large which allows him to annoy his enemies. At the same time, it is equally difficult to understand the radius and pull an enemy close. Compared to Overwatch, a hardcore MOBA like Dota 2 makes use of Pudge, a character with hooks that can be extremely hilarious yet annoying if you are on the receiving end. Try searching for videos of a player named Dendi and his Pudge hooks which are some of the best in history.

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