Electronic Arts and Maxis confirmed last week that the Sims 4 is finally coming to Xbox One and PS4 consoles.
It was such a great news for console gamers because the amazing real life simulator used to be a PC and Mac only game for a very long time.
While console games are often focused on exclusivity and making people buy the machine in order to play a bunch of games, Windows PCs never had such a notion unless the games cannot be played on consoles. For example, real time strategy is a great genre that is unplayable on consoles because without a mouse and keyboard, it is tough to enjoy the speedy combat it offers. A similar practical obstacle had now hit The Sims 4 fans who were waiting to play it one of the two consoles.
A Tough Decision to Make
Sharing his views on how they developed the game for the Playstation 4 and Xbox One platforms, Simguru Michael suggested that originally they considered using direct controls in the game as it was done in the Playstation 2 version of the game. However, after giving it a try the team realized that point and click is the best way to make the game seem seamless and intuitive on the consoles.
The developer said that even though they are quite sure that point and click is the best way to go about it, the entire team of developers are open to suggestion from gamers. He added that the idea is to implement the PC layout and the overall design that is already being used in the game so that they don’t have to do another round of bug fixing and updates. However, it is to be seen how intuitive the game is to play on consoles. Michael encouraged all gamers to visit Gamescom in Germany and play the Sims 4 on PS4, Xbox One to leave their valuable feedback. It will give the developers an idea to make tweaks before the big launch in November.
No Open World, Balanced Graphics
The Sims 4 is not an open world game and will not feature any multiplayer or co-op modes as confirmed by the SimGuru. The game’s graphics should be on par with PC which is what most players expect but he didn’t commit on the same and said that they need more time to make the decision on the frame rate as well as graphical quality.